During the annual BlizzCon event, megalithic game company Blizzard announced that it would be transforming “StarCraft II” into a free-to-play experience. The change in payment model will take effect on November 14th and include “Wings of Liberty,” the single-player story mode of the game.
Beyond receiving all of the single-player content for free, players will also gain access to every co-op commander of levels one through five. Blizzard will also allow for the series’ signature online ranked multiplayer engagements to be acquired for free and for each of the game’s three factional releases: Protoss, Terrans and Zerg-provided those players achieve 10 “First Wins of the Day” in matches that are either unranked or played against a computer AI. When pushed for their reasoning, Blizzard commented that it wanted to preserve the quality and integrity of ranked play. For those players who already have access to Wings of Liberty, Blizzard will give them a voucher to purchase “Heart of the Swarm,” the Zerg campaign, free of charge.
While the news of free access to StarCraft is appealing to many, this decision is not the first time Blizzard has freely released its most well-known Real Time Strategy title: April 2017 saw the company freely offering StarCraft 1.
StarCraft II is an RTS title that pits humans, machine-like Protoss and the disgusting insectile Zerg race in a battle for resources used to produce increasingly impressive military units. The game is sometimes referred to as South Korea’s second national sport, after Tae Kwon Do.