Watch Dogs 2 Supercedes Its Forebear

Back when “Watch Dogs” debuted in 2014, it introduced players to the idea of a vigilante computer expert who could hack just about anything and allowed them to play in multiplayer games within the game. Some critics of the first Watch Dogs cited that the game could become infuriatingly frustrating at points and its story was both tasteless and vanilla. Watch Dogs 2 changes up several aspects of the previous installment, like the protagonist and the city he operates in. Fortunately, players won’t need to have experience with the first game to enjoy its sequel. The very first mission has you breaking and entering in order to erase a doctored criminal history.


The game’s various missions are inspired by a number of recent events in the fields of technology and corporate culture and players are given enough toys to allow for multiple approaches to completing a goal and getting out without issue. One thankful improvement over the previous game is that missions will rarely boil down to a cover-lunging shoot out.


Watch Dogs 2 is not without its drawbacks, some missions seem a little too narrow in their field of acceptance and others have a goal that is so vague it becomes hard to decipher. One particularly irritating facet is that it lacks a manual save feature, leaving some players stuck repeating 20 minutes of set-up and planning just to reach the point of their last failure. There are also some timed hacking sequences that offer more frustration than tension.