The Mecha MMOs That Fulfill Our Robot Battling Dreams!

The beauty of massively multiplayer online games, or MMOs, is that they allow you to progress on a massive scale alongside players around the globe. This leads people to work fervently to upgrade their stats, kit out their characters, and dominate the world. However, despite this awesome concept, so few MMOs have dared to put players in an environment with giant robots. If you grew up watching ‘Gundam’ or loving ‘Transformers’ then it has always been your dream to pilot a giant robot that can destroy your enemies. Fortunately, there are finally a couple of mecha inspired games worth checking out.

There aren’t a ton of mecha inspired MMOs out on the market and blessed few that are actually getting major studio support. Still, that doesn’t mean that you should put your dreams of piloting a massive mech into the proverbial garage. There are a few games that are still living the dream. First up on our list of suggested titles to check out is MechQuest, which was developed by the team behind AdventureQuest 3D. In MechQuest you fight off players in massive robots and you can play it on both your phone or your computer’s browser.

If you are looking for big-budget mech battles then you are going to want to check out Gundam Online Wars. Based off of the legendary franchise, Gundam Online Wars puts players into massive 52 v 52 battles where you can play as some of the iconic figures and mechs from the franchise — definitely worth a glance.


ESCand Game Theatre

Malls are currently competing with ecommerce business offering online shopping alternatives to customers at the comfort of their homes; this means that few customers actually see the need to go out and shop in the malls, resulting in revenue dips for malls. Well, a video gaming company might just turn out to be their savior. ESC Games (https://www.esc.games/), founded two years ago has introduced a new gaming concept that will have shoppers thronging to malls to enjoy a unique social gaming experience- The Theatre.

The Theatre

The Theatre is a new gaming concept that features an 11’’ by 30’’ screen (same size as an actual theatre screen) that allows teams, groups or individual game loving shoppers to play video games, in one massive screen, simultaneously. The platform even comes with touch screen control options and all attendant sound and game lights. To add spice to the whole experience, an on -site emcee is there to offer running live commentary as the games continue. To give their theatre a realistic feel, ESC partnered and got ideas from event management companies that have done events such as Olympic and Halftime shows at the Super Bowl to ensure their games start with the same pomp.

Conclusion

The platform has been made suitable for teams or groups wishing to engage each other in tournament type of play, thus, you can have say, your own version of champions league football, with all matches playing in one screen, how more social can social gaming get than that? ESC currently has a Game Theatre in New Jersey in partnership with Westfield Corporation, at their partners Paramus State Plaza mall. Mall owners, this might be that unique marketing concept you all have been waiting for.


The Phoenix Group Ltd Merges Social Gaming with Blockchain-based Wagerin

The future launch of FaceOff, the social gaming site by The Phoenix Group Ltd, has been announced. The gaming site will allow players to challenge their peers to head-to-head competitions and skill-based contests. The latter will have the opportunity to win cash prizes. Come December 2017, gamers on the site will be able to challenge their peer to matches featuring their favorite teams in the NBA, NFL, MLS, NHL, WNBA, and MLB. They will also be able to challenge others to e-sport competitions, and matches featuring boxers and PGA players.

Gaming in the Cryptocurrency Era

Additionally, The Phoenix Group Ltd announced the creation of an ethereum-based token, iCash, and its Token Generation Event (TGE) scheduled for December. In the cryptocurrency space, the TGE is what is commonly referred to as an Initial Coin Offering (ICO). These two will kick off FaceOff’s blockchain-based campaign for improved security and scalability. They will also protect gamers against fraud and reduce transaction fees and times, while protecting the privacy of its users.

Legal, IP-backed Social Gaming Platform

With the features on iCash and FaceOff, The Phoenix Group Ltd, is on its way to cementing itself as a pioneer in the blockchain-based wagering industry. It will also assert its position as a global leader in the social gaming industry by protecting members of the blockchain community using its intellectual property, given that the firm owns more than 50 global patents and trademarks. Consequently, FaceOff will be the first social gaming site offering a legal, IP-backed gaming platform which allows users to predict the outcome of live events for the chance to win cash prizes.


Online Card Game Companies Tackle the Indian Market

As internet access explodes in India, two companies are trying to corner the country’s booming online gaming market. This sector is worth about $290 million and is projected to grow to $1 billion by 2021. With the high popularity of traditional card games in India, the challenge is to convert these gamers to digital platforms.

Witty Games is a subsidiary of Hyderabad-based company Head Infotech, founded in 2006. Since most of India’s population connects to the internet with mobile devices, the company focuses on card game apps like Rummy King and In-Between. Witty Games also runs the largest game portal in India, Ace2Three. The company’s apps are available on both Android and Apple devices. As Witty Games continues to expand, they hope to reach a larger share of the country’s lucrative mobile gaming market.

Witty Games may have the backing of a traditional parent corporation, but Navkiran Singh’s Pokerbaazi.com was built from the ground up. Singh left his engineering job in 2014 to start the company with his brother and college friends. Due to laws protecting Indian-made software, the team had to design and built all of the components of Pokerbaazi themselves, rather than relying on foreign products. With over 200,000 regular registered users, the site has become a success story in the Indian market. The company has promoted its brand by hiring famous poker players like Jasven Saigal to put on live tournaments. They also scored a coup last year when they signed popular Bollywood actress Sunny Leone as their brand ambassador.


Emerging Technology iCash on Revolutionizing Social Gaming

Social gaming involves playing games online that enhance social interaction among players. The games may include card games, social network games, board games, and multiplayer video games. Social games are some of the most popular leisure activities and are great for bonding as well as improving problem-solving skills, coordination, and memory. The social gaming industry is increasing developing with a turnover of over 12 billion dollars in 2017, and the market volume of social games developers in the United States is estimated to surpass 9 billion U.S. dollars.

The gaming industry is, therefore, seeing a lot of innovations and the trend is increasing tremendously. For instance, Faceoff, a social gaming site is planning to allow its consumers to test each other using matchups that will be based on the outcomes of their favorite sports team competitions starting December. If you are a sports fanatic and support either NBA, MLB, NFL or UFC, I can imagine you can’t wait for FaceOff to kick start this.

There will be cash prizes awarded for skill-based competitions. According to the company CEO, Rich Roberts, there exists an untapped global market opportunity that can offer a platform for users to engage in e-sports and peer-to-peer sports. The company will mobilize everyone who is passionate about sports and enjoys challenging friends and family with skill-based games. FaceOff plans to make use of iCash and block chain technologies to roll the strategy.

One can only imagine the growth that will happen in social gaming with the iCash emerging technology.


Social Gaming Revenues Increase

Over the past five years, the amount of people who play games online with other people has increased considerably. This phenomenon, which is referred to as social gaming, allows people to connect and play with others across the world. While it has performed a great entertainment option, it now appears that social gaming is considered to be very profitable as well (http://www.prnewswire.com/news-releases/mobile-gaming-segments-are-the-most-lucrative-in-the-global-gaming-market-635603773.html).

According to a recent report, there are currently over 2 billion people across the globe that play online social games every year. While the amount of games that people play varies considerably from one person to the next, this level of gamers is an all-time high. In fact, the amount of revenue that is earned from online social games has also broken all time records. In 2017, it is estimated that revenue associated with I’m going to social and will top $100 billion for the first time. This is about an 8% increase compared to 2016.

Online social games are currently played on a number of different platforms. Historically, most social games were played through laptop and desktop computers. However, more and more people are playing games through their phones. Mobile social gaming now accounts for about 10% of all social gaming.

While mobile social gaming is still considered a small segment of the overall industry, it appears that it could actually be the most profitable and lucrative. On a per game played a basis, mobile games seem to earn far more revenue and profit than traditional social games. This revelation is likely to have a major impact on the social gaming industry. More and more existing games are soon to be transformed to include a mobile application version. Furthermore, many developers are now focusing their efforts on developing games that are designed only for mobile devices.


Smartphone Are Shifting The Social Gaming World

There has been a great deal of chatter concerning the newest gaming consoles and games themselves which have been displayed at the lauded and well known E3 gaming conference. Yet despite all the fanfare about high powered and over-sized consoles we should make sufficient time to investigate the myriad different cell phone games which are, it is not to be considered hyperbolic to say, changing the world of gaming in the most radical of ways.

Mobile phones have advanced markedly in recent years and with their advancement the potential for mobile games have increased as well, almost in lock-step. With this advance a accompanying interest has been generated within the numerous big gaming companies such as Nintendo and EA Gaming, to name but a few. The recent and groundbreaking game, Pokemon Go is perhaps one of the best and most recent examples of what the mobile gaming platform could potentially offer to consumers with ever increasing frequency.

The game, Pokemon Go, was extra noteworthy for two primary reasons, one the game looked great and was extremely fun (as was obvious due to its skyrocketing to popularity to such a degree that it became something of a problem for car drivers who had to constantly dodge the enamored players!) and secondly, it was a incredibly social game – one which almost required a player to chat with others to assertain the location of rare Pokemon (the curious creatures within the game the player is seeking to secure).

While many players who would describe themselves as “gamers” take, at the present time, a fairly dim view of “mobile gaming” this opinion is very, very likely to change radically as mobile platforms increase in complexity to the point where they are just as capable as the latest XBox or Playstation module.


Video Game Choices, Plentiful But Ultimately Meaningless

As games and gaming consoles advance in social connectivity, complexity and graphical capacity they have become increasingly theatrical. One thing that really helped propel a gamer into the character’s perspective was the usage of multiple choices that had a potent effect upon gameplay, especially if it the choice you had to make had a lasting impact. In games like The Elder Scrolls: Morrowind, Dark Souls I, II and III and Undertale the choices you make early on in the game effect the whole rest of the playing experience in a major way and usually those choices are irrevocable. One of the big rewards of this kind of Choose Your Own Adventure type gaming style is that, if the game was sufficiently complex, no two endings to your game would be the same. This presented the ability for you to compare and contrast with your friends to see what you missed on your first play through and also increased the replay value of the game as a whole.

Yet despite all these advances in narrative heft somewhere after the release and subsequent popularity of the multiple choice game, science fiction shooter, Bioshock, one notices a marked rise in multiple choice games but a accompanying steep decline in the impact of those very decisions. Consider the Telltale Games company which is a gaming company whose reputation almost entirely rests upon the usage of morally complex decisions within their games, such as in their Walking Dead series where players would regularly be tasked with deciding between several important characters to save during a life or death scenario. Now, on the surface, and for immediate purposes of story telling, these choices felt HUGE – that guy you’ve been helping the entire game is about to die, but so is your girlfriend! But you can only save one of them! Yet almost invariably with Telltale the actual lasting effects of the decision are effectively zero; they almost never change anything else in your play-through or have even the slightest effect on the outcome of the game.

This isn’t to say that what Telltale does is not impressive – it most certainly is – but speaking from a narrative angle it would be all the more impressive if these weighty decisions actually effected the rest of the game.


The Big Party For Pokemon Is Coming To Chicago

The Grant Park in Chicago is the site for a massive party as Niantic celebrates their first year of success with the Pokémon GO Fest. Trainers from all over the globe are expected to come and catch Pokémon. The Pokémon GO Fest is a way for Niantic to test an event in the real world for the first time. The day involves catch challenges which refers to windows of gameplay between the event players as well as everywhere else. The players located at the event will be trying to catch different types of Pokémon which will be the determining factors for their bonuses. This will include XP bonuses, Buddy distance bonuses, and extra Stardust. Players from all over the globe will attempt to catch as many of the Pokémon as they possibly can and this will determine the length of the bonuses. The big reward for the Pokémon Go Fest can only be achieved by unlocking the gold tier of the rewards.

Most of the activities at the park are expected and centered around a party for Pokémon. The spawns on all different types of Pokémon will be increased and there will be a Pokéstop-dotted Pokéwalk and special Eggs. The indications are strong that the players will be able to access regional exclusives from all over the world including the exclusive Heracross from South America. There will be corporate sponsorship, team lounges, food trucks, and a lot of fun for everyone. Alcohol will not be allowed on the site proper. For more details about the Pokémon GO Fest please visit https://www.forbes.com/sites/davidthier/2017/07/21/legendary-raids-and-catch-challenges-heres-whats-happening-at-pokemon-go-fest-tomorrow/#728fbdfc331b.

The main event involves a raid against a Legendary Pokémon and all the trainers will participate. This will be the most powerful Pokémon in the game. The Legendary Raids will be disbursed to the world the very next day. Although all the mechanics are not yet clear this will be an event to remember.


Pokemon Go Launches First Official Live Event

The team at Niantic, developers of ‘Pokemon Go’, have been getting increasingly busy over the past several months. Pokemon Go is the mobile social augmented reality game sweeping the nation. After a strong launch last Summer and a rocky interim it looks like things are finally trending upward again. Right now Niantic is preparing their game for the first ever Pokemon Go Fest. Tickets are for sale for the event and fans are already snagging them up. The first round of ticket sales sold out in a stunning 15 minutes after launch.

The Pokemon Go Fest will be held at Grant Park in Chicago on July 22nd. The event, which lasts all day, will be filled with challenges and in game rewards. Rewards haven’t specifically been announced outside of a special gym medal and Niantic has gone on record to assure fans who can’t make it that the rewards will also be available at a later date for everyone else. With fans buying out all of the tickets right away, in anticipation of huge rewards, resale has gone up on tickets to make them worth nearly $300. With the success of this first event already in the books, we anticipate more events in the future.

Outside of the actual events going on at Grant Park, Niantic also announced that they will be showcasing a livestream on the official Pokemon Go Twitch channel. The stream will go live at 10 AM CST on the day of the event and it will air until 7PM CST. Fans who want to get to the festival but can’t make it will want to definitely tune in during the stream. There are rumors that legendary Pokemon might be making an appearance at the event and if that happens then you definitely won’t want to miss it.q