Social Gaming Revenues Increase

Over the past five years, the amount of people who play games online with other people has increased considerably. This phenomenon, which is referred to as social gaming, allows people to connect and play with others across the world. While it has performed a great entertainment option, it now appears that social gaming is considered to be very profitable as well (http://www.prnewswire.com/news-releases/mobile-gaming-segments-are-the-most-lucrative-in-the-global-gaming-market-635603773.html).

According to a recent report, there are currently over 2 billion people across the globe that play online social games every year. While the amount of games that people play varies considerably from one person to the next, this level of gamers is an all-time high. In fact, the amount of revenue that is earned from online social games has also broken all time records. In 2017, it is estimated that revenue associated with I’m going to social and will top $100 billion for the first time. This is about an 8% increase compared to 2016.

Online social games are currently played on a number of different platforms. Historically, most social games were played through laptop and desktop computers. However, more and more people are playing games through their phones. Mobile social gaming now accounts for about 10% of all social gaming.

While mobile social gaming is still considered a small segment of the overall industry, it appears that it could actually be the most profitable and lucrative. On a per game played a basis, mobile games seem to earn far more revenue and profit than traditional social games. This revelation is likely to have a major impact on the social gaming industry. More and more existing games are soon to be transformed to include a mobile application version. Furthermore, many developers are now focusing their efforts on developing games that are designed only for mobile devices.


Smartphone Are Shifting The Social Gaming World

There has been a great deal of chatter concerning the newest gaming consoles and games themselves which have been displayed at the lauded and well known E3 gaming conference. Yet despite all the fanfare about high powered and over-sized consoles we should make sufficient time to investigate the myriad different cell phone games which are, it is not to be considered hyperbolic to say, changing the world of gaming in the most radical of ways.

Mobile phones have advanced markedly in recent years and with their advancement the potential for mobile games have increased as well, almost in lock-step. With this advance a accompanying interest has been generated within the numerous big gaming companies such as Nintendo and EA Gaming, to name but a few. The recent and groundbreaking game, Pokemon Go is perhaps one of the best and most recent examples of what the mobile gaming platform could potentially offer to consumers with ever increasing frequency.

The game, Pokemon Go, was extra noteworthy for two primary reasons, one the game looked great and was extremely fun (as was obvious due to its skyrocketing to popularity to such a degree that it became something of a problem for car drivers who had to constantly dodge the enamored players!) and secondly, it was a incredibly social game – one which almost required a player to chat with others to assertain the location of rare Pokemon (the curious creatures within the game the player is seeking to secure).

While many players who would describe themselves as “gamers” take, at the present time, a fairly dim view of “mobile gaming” this opinion is very, very likely to change radically as mobile platforms increase in complexity to the point where they are just as capable as the latest XBox or Playstation module.


Video Game Choices, Plentiful But Ultimately Meaningless

As games and gaming consoles advance in social connectivity, complexity and graphical capacity they have become increasingly theatrical. One thing that really helped propel a gamer into the character’s perspective was the usage of multiple choices that had a potent effect upon gameplay, especially if it the choice you had to make had a lasting impact. In games like The Elder Scrolls: Morrowind, Dark Souls I, II and III and Undertale the choices you make early on in the game effect the whole rest of the playing experience in a major way and usually those choices are irrevocable. One of the big rewards of this kind of Choose Your Own Adventure type gaming style is that, if the game was sufficiently complex, no two endings to your game would be the same. This presented the ability for you to compare and contrast with your friends to see what you missed on your first play through and also increased the replay value of the game as a whole.

Yet despite all these advances in narrative heft somewhere after the release and subsequent popularity of the multiple choice game, science fiction shooter, Bioshock, one notices a marked rise in multiple choice games but a accompanying steep decline in the impact of those very decisions. Consider the Telltale Games company which is a gaming company whose reputation almost entirely rests upon the usage of morally complex decisions within their games, such as in their Walking Dead series where players would regularly be tasked with deciding between several important characters to save during a life or death scenario. Now, on the surface, and for immediate purposes of story telling, these choices felt HUGE – that guy you’ve been helping the entire game is about to die, but so is your girlfriend! But you can only save one of them! Yet almost invariably with Telltale the actual lasting effects of the decision are effectively zero; they almost never change anything else in your play-through or have even the slightest effect on the outcome of the game.

This isn’t to say that what Telltale does is not impressive – it most certainly is – but speaking from a narrative angle it would be all the more impressive if these weighty decisions actually effected the rest of the game.


The Big Party For Pokemon Is Coming To Chicago

The Grant Park in Chicago is the site for a massive party as Niantic celebrates their first year of success with the Pokémon GO Fest. Trainers from all over the globe are expected to come and catch Pokémon. The Pokémon GO Fest is a way for Niantic to test an event in the real world for the first time. The day involves catch challenges which refers to windows of gameplay between the event players as well as everywhere else. The players located at the event will be trying to catch different types of Pokémon which will be the determining factors for their bonuses. This will include XP bonuses, Buddy distance bonuses, and extra Stardust. Players from all over the globe will attempt to catch as many of the Pokémon as they possibly can and this will determine the length of the bonuses. The big reward for the Pokémon Go Fest can only be achieved by unlocking the gold tier of the rewards.

Most of the activities at the park are expected and centered around a party for Pokémon. The spawns on all different types of Pokémon will be increased and there will be a Pokéstop-dotted Pokéwalk and special Eggs. The indications are strong that the players will be able to access regional exclusives from all over the world including the exclusive Heracross from South America. There will be corporate sponsorship, team lounges, food trucks, and a lot of fun for everyone. Alcohol will not be allowed on the site proper. For more details about the Pokémon GO Fest please visit https://www.forbes.com/sites/davidthier/2017/07/21/legendary-raids-and-catch-challenges-heres-whats-happening-at-pokemon-go-fest-tomorrow/#728fbdfc331b.

The main event involves a raid against a Legendary Pokémon and all the trainers will participate. This will be the most powerful Pokémon in the game. The Legendary Raids will be disbursed to the world the very next day. Although all the mechanics are not yet clear this will be an event to remember.


Pokemon Go Launches First Official Live Event

The team at Niantic, developers of ‘Pokemon Go’, have been getting increasingly busy over the past several months. Pokemon Go is the mobile social augmented reality game sweeping the nation. After a strong launch last Summer and a rocky interim it looks like things are finally trending upward again. Right now Niantic is preparing their game for the first ever Pokemon Go Fest. Tickets are for sale for the event and fans are already snagging them up. The first round of ticket sales sold out in a stunning 15 minutes after launch.

The Pokemon Go Fest will be held at Grant Park in Chicago on July 22nd. The event, which lasts all day, will be filled with challenges and in game rewards. Rewards haven’t specifically been announced outside of a special gym medal and Niantic has gone on record to assure fans who can’t make it that the rewards will also be available at a later date for everyone else. With fans buying out all of the tickets right away, in anticipation of huge rewards, resale has gone up on tickets to make them worth nearly $300. With the success of this first event already in the books, we anticipate more events in the future.

Outside of the actual events going on at Grant Park, Niantic also announced that they will be showcasing a livestream on the official Pokemon Go Twitch channel. The stream will go live at 10 AM CST on the day of the event and it will air until 7PM CST. Fans who want to get to the festival but can’t make it will want to definitely tune in during the stream. There are rumors that legendary Pokemon might be making an appearance at the event and if that happens then you definitely won’t want to miss it.q


Social Networking Equals Social Gaming

As technology continues to advance, gaming also remains in a precarious position. To expound further, gaming remains on the cutting edge of technology in terms of both graphics and innovation. Moreover, video game companies remain in preparation for virtual technology gameplay, 4k gaming, and so forth. In spite of such technological advances, social gaming continues to take the world by storm. For those unaware, more and more people turn to playing games on their mobile devices instead of using traditional methods. With that being said, the social gaming market in America has ballooned to over $5.5 million dollars in 2015 alone (References
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This remains noteworthy due to social gaming revenue doubling and less than a year. Moreover, social gaming remains expected to continually rise over the next few years. To remain exact, the social gaming market remains poised to disrupt the traditional gaming market. This remains attributed to its ability to making games free for prospective players. In contrast, the traditional gaming industry charges players to play games. Moreover, social gaming remains poised to become a mainstream gaming medium. As social gaming improves visually, it will remain competitive to traditional gamers. Moreover, social gaming will accrue more money as the industry produces more effective advertising campaigns.

To say the least, social gaming remains inevitable as smartphones continue to gain traction. In 2010, social gaming remained at 10 billion unique users. Currently, that figure stands at over 180 million users. To expound further, the industry has more than doubled over the course of five years. In all, the gaming industry remains a multi-billion dollar industry. For decades, the industry has attracted people from all walks of life. Moreover, it has reinvented itself over the years. With that being said, the shift to social gaming remains no exception.


Pro Flag Football the Game Defining 2018

Pro Flag Football is an online game that resembles the National Football League (NFL). The league in this game has two teams only. Both teams are led by former NFL players Mike Vick and Terrell Owen. In case a person bobbles the throw-off, the game does not allow kicking; this will end the game. The 14 players in the field stop playing when founder of the game, Jeffery Lewis, shouts ‘dead.’

The game is still in initial stage since some problems being experienced in the game are yet to be resolved. The flags in the game, for instance, use magnets and wireless radios. This poses a problem since the referee cannot locate the exact position the ballcarrier went. The magnets have poor grip in the course of the vinyl on the flag. The field in the game looks to be in confusion.

The game has however, wonderful features. The broadcasting team is excellent and well positioned. The game has also been to present the virtual first-down line in place. The “Go Clock”, responsible for counting the four seconds until quarterback, works efficiently. Players will be able to watch replays from all angles of the field. The game also displays every emotions happening during the game since there are no helmets or pads blocking the view.

The development of this game required a lot of input from its developers. The developer spent nine months constructing the AFFL. This included lining up investments, coming up with rules of the game, looking for suitable players, and finding broadcasters. Currently, the league can only accommodate two teams to participate. According to Lewis, the league offers a better platform than NFL since the game is faster, safer, and accommodates the social media. The league will be launched next year during the Flag Football US Open.


Entering Virtual Reality with Sony

Sony has issued an official statement declaring the company’s intent to enter the virtual reality industry. While virtual reality is becoming increasingly commonplace in this day and age, the corporation wants to create something new. They will cover all genres from games to visualizations to simulations. Without restriction to a certain subject, Sony will be able to create products for all audiences. Virtual reality is currently popular among young adults and thill seekers who like to watch their favorite games and shows on television. Sony wants to break this stereotype and make virtual reality accessible for the entire population. In addition, they will manufacture these products at incredibly affordable prices. The next generation is coming, and Sony is leading the charge.

 

With a strong background in televisions and monitors, Sony’s virtual reality will be high definition. In fact, they have plans to increase the number of pixels per square inch by nearly 25%. While this might not seem like a drastic change, it will alter how our eyes process the images on screen. Virtual reality will become a clearer, cleaner experience regardless of how far you are from the screen. Because we are dealing with motion pictures and cinematic entrances, every bit of quality counts. Furthermore, Sony wants to provide over 200 games on their very own online platform. With such a variety to choose from, clients will be able to indulge in reality in every shape and form. You won’t have to equip a messy set of goggles and face masks to experience this phenomenon. Sony is simplifying the process, and judging by past successes, they are off to a promising start. There will be no limitations on the quantity or storage that a user can control. Virtual reality is now officially in the hands of the viewer.

 


Aphromoo: The Outstanding Support

Counter Logic Gaming is one of North America’s oldest Esports organizations. Zaqueri “Aphromoo” Black leads the League of Legends team as their long standing support. He has been through the ups and the downs of the team, but Aphromoo is confident that their current roster is one of the greatest of all time. Armed with Dardoch in the jungle and Stixxay as marksman, CLG is looking to secure a berth at the world championships in the fall. To do so, they need to eliminate other North American powerhouses such as Phoenix 1 and Immortals. If CLG manages to end up in first place, they will avoid competing in the gauntlet and other deciding matches.

 

Aphromoo is well known for an aggressive support style that complements Stixxay well. The duo has dominated both North American and international bot lanes, and this season doesn’t look to be any different. With playmaking supports returning to the meta, Aphromoo is a feared name throughout the LCS. Once the bot land has a lead, CLG is able to push this advantage through skilled solo laners. Nevertheless, competition is fierce and the team needs to put forth their best effort. They have recently undergone physical and mental preparation outside of the game. Combined with individual player skill, Aphromoo doesn’t see any reason why they cannot win the LCS overall. Every player on the team is willing to fully commit to the cause, and that is one major reason for CLG’s success. Their team cohesion is known around the world, and when games become close, their synergy pulls through to secure a victory. Confidence is a terrific trait, and this should hopefully lead them to first place and glory as League of Legends champions.

 


Young People Are Gambling Through Social Gaming

One of the most popular and lucrative areas of social gaming involves gambling. There are many games of chance that are patterned after popular games that you would find in a casino. This has caused many of the largest casino companies in the world to hop aboard the social gaming bandwagon. There is a large amount of money to be made in the social gaming world and the casinos want a piece of it. Indeed, social games that involve gambling have been popular for quite some time. However, casinos realize that social gaming is an ideal way to attract millennials and get then interested in gambling for the first time.

 

There is a large demand from casinos to have social gaming developers create new games to attract new customers. The casinos know that young people like to play games on their mobile devices. Many young people spend several hours each day doing this. Therefore, social casino games are the ideal way to target these young people and get them to start gambling. The social games can also be used to get the millennials to take a trip to visit the real casino.

 

It is important to note that all of the casino social gaming apps are free to play. Players can win virtual currency that cannot be cashed out. The money is generated through ads that appear on the screen when the person is playing. The fact that the games are free makes many people want to keep playing them repeatedly. This adds value to them. Studies have shown that many players of casino social game apps stay engaged with these games for roughly two hours each day.

 

More than $38 billion was made last year by the mobile gaming industry. Casinos will continue to create more interesting games. These are designed to keep players engaged for as long as possible so they can be exposed to commercials for the various brands they are trying to promote.